Ubisoft announced that the game had been pushed back to the 2009–10 fiscal year. However, the game missed its initial launch date, and on May 19, 2008, it was reported that Splinter Cell: Conviction was "officially on hold" and that the game had been taken "back to the drawing board". The game was due for release on November 16, 2007. Main article: Tom Clancy's Splinter Cell: ConvictionĬonviction was officially announced on when Ubisoft released a trailer for the game. Tom Clancy's Splinter Cell: Pandora Tomorrow
2.7 Tom Clancy's Splinter Cell Blacklist: Aftermath (2013).2.6 Tom Clancy's Splinter Cell: Endgame (2009).2.5 Tom Clancy's Splinter Cell: Conviction (2009).2.4 Tom Clancy's Splinter Cell: Fallout (2007).2.3 Tom Clancy's Splinter Cell: Checkmate (2006).2.2 Tom Clancy's Splinter Cell: Operation Barracuda (2005).1.7 Tom Clancy's Splinter Cell: Blacklist (2013).1.6 Tom Clancy's Splinter Cell: Conviction (2010).1.5 Tom Clancy's Splinter Cell: Double Agent (2006).1.4 Tom Clancy's Splinter Cell: Essentials (2006).1.3 Tom Clancy's Splinter Cell: Chaos Theory (2005).1.2 Tom Clancy's Splinter Cell: Pandora Tomorrow (2004).
The series was once considered to be one of Ubisoft's flagship franchises, selling more than 31 million copies as of 2011, although as of 2021 there has not been a new installment since 2013, with only the announcement of a VR version. All the console and PC games in the series were positively received, and the series is commercially successful. The player controls Fisher to overcome his adversaries in levels (created using Unreal Engine and emphasising light and darkness as gameplay elements). The protagonist, Sam Fisher, is a highly trained agent of a fictional black-ops sub-division within the NSA, dubbed "Third Echelon". Tom Clancy's Splinter Cell is a series of stealth shooter games, the first of which was released in 2002, and their tie-in novels that were endorsed by Tom Clancy.